RenderPal V2 2.6.0 released

Official announcements from Shoran Software.
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RenderPal Team
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RenderPal V2 2.6.0 released

Post by Shoran Support » 06 May 2012, 18:00

Changelog for RenderPal V2 2.6.0

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[+ Global] Added support for chunk-based net job dependencies
[+ RmCtrl] Added a new switch to the console Remote Controller to set the net job dependency type (-nj_deptype)
[+ Global] RenderPal now supports dynamic scene and output directory/file names (file names that contain variables from the underlying render set)
[+ Global] The renderer system can now easily create script files (used by the renderer) based on a template
[+ Svr/Rc] It is now possible to select an action when the rendering time of a chunk is too short or long
[+ RmCtrl] Added switches to the console Remote Controller to set the rendering time actions (-nj_lowerth_action and -nj_upperth_action)
[+ RmCtrl] Added a new switch to the console Remote Controller to control net job chunks (-control_chunk)
[+ RmCtrl] The console Remote Controller now accepts an advanced syntax to add non-existing scene files
[+ Svr/Rc] Additional users who should also receive email notifications can now be selected in a net job
[+ RmCtrl] Added a new switch to the console Remote Controller to set additional users for email notifications (-nj_emailusers)
[+ Global] Renderers now support "combined" scene lists (scenes won't be split into individual chunks)
[+ Svr/Rc] Added a new column to the net job list that shows the net job dependencies
[+ RmCtrl] Some general server statistics (like total and finished net job count) can now be queried from the server (using -query "statistics")
[+ Svr/Rc] Scene list entries can now be edited
[+ Global] It is now possible to disable the automatic enclosure with quotes for string/text renderer parameters
[+ Global] Added a new standard renderer parameter for "Additional commands" (a simple string that will be passed "as-is" to the renderer)
[+ Svr/Rc] Added a new command to pause net jobs and immediately stop all running chunks
[+ Svr/Rc] Remote execution can now be performed on idle clients or on all (console Remote Controller: -execute_idleonly)
[+ Svr/Rc] Added an option to use the project directory when adding new scene files
[+ RmCtrl] Added an option for the default net job name format to the console Remote Controller
[+ Global] Added an option to always show the tray icon

[# RmCtrl] The console Remote Controller will only process wildcards and frame number placeholders in scene file names if it is preceded with an @
[# Svr/Rc] When editing the render set of an existing net job, the net job will always be restarted now (after a confirmation)
[# Svr/Rc] The net job dialog now always shows if the selected renderer doesn't support splitting/slicing
[# Svr/Rc] Splitting and slicing are now disabled in the net job editor if they can't be applied
[# Server] Unnecessary internal states for net jobs and their chunks are now skipped
[# RmCtrl] The default input focus in the server login dialog is now set more intelligently
[# Server] When installing an update, only relevant information will now be shown in the "Important update notes"
[# Global] Many smaller changes all around the places

[! Global] Fixed problems with high net job and chunk IDs (65535 and above)
[! RmCtrl] The -execute switch in the console Remote Controller incorrectly required at least one argument after the executable
[! Server] When the rendering time of a net job was too low, the chunk status was not set to erroneously
[! Server] When a job was dropped due to a too low CPU usage, the chunk status was not set to erroneously
[! Svr/Rc] Changing the renderer in the render set of an existing net job now works correctly
[! RmCtrl] When submitting a net job using the console Remote Controller, switch parameters were not parsed correctly
[! Server] When submitting a user account, an error was sometimes incorrectly shown
[! Server] When changing the dispatch mode of a pool using the remote controller, an error was incorrectly shown
[! Global] Plenty of smaller fixes here and there

[* Render] Added four new renderers/converters: Modo, Arnold Standalone, RVIO and Pdplayer
[* Render] Added two new converters for V-Ray files
[* Render] Updated the V-Ray Standalone and V-Ray for Maya Exporter renderers
[* Render] Added a new "Tools" group (currently containing 7zip)