Image slicing in Maya + arnold

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Image slicing in Maya + arnold

Postby suberjin » 15 Aug 2015, 01:30

Hello,

We are trying to use image slicing in order to speed up the render (slice into 1 row and 3 columns). We can see the regions in the description, however don't see them in the command that are sent to renders. In output we are receiving 3 full images. So it seems that slicing doesn't work.

Could you give any advise ?
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Re: Image slicing in Maya + arnold

Postby Shoran Support » 15 Aug 2015, 12:55

Please post a screenshot of your net job settings as well.
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Re: Image slicing in Maya + arnold

Postby suberjin » 16 Aug 2015, 13:59

Hello,

screenshots have been enclosed.
Thank you in advance for the assistance.
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Re: Image slicing in Maya + arnold

Postby Shoran Support » 16 Aug 2015, 14:15

Please download the attached renderer and import it using the renderer management; a few parameters were missing in the Arnold renderer.
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Re: Image slicing in Maya + arnold

Postby suberjin » 16 Aug 2015, 15:19

Hello,

Perfect! Thank you. It works now. I have started a job with 1 row and 4 columns and it cut the image correctly. We received 4 slices. Is there any way how to get a full image automatically instead of 4 slices?

Regards, Jason
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Re: Image slicing in Maya + arnold

Postby Shoran Support » 16 Aug 2015, 15:24

No, not with RenderPal alone. You can download our free ImageKlebor to combine the slices.
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Re: Image slicing in Maya + arnold

Postby suberjin » 16 Aug 2015, 15:48

Got it. Thank you for the assistance.
It is highly appreciated.
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