simple scene freezes the whole pool

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simple scene freezes the whole pool

Postby rendernerd7 » 06 Sep 2015, 11:37

has anyone had this one: A simple scene overloads all of the clients. Tha whole client pool freeze completely? They can only switched off by pulling the plug :/
message is something like : memory low
But it is just a simple scene with some particle animiations :puzzled:
Anyone any ideas?
the scene is distributed by a chunk size of 5 frames
any suggestiones?
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Joined: 03 Sep 2015, 13:02

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